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Use Cases
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Resources
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Pricing
2011
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Following the publishing of Gears of War 3, Epic Games held an internal game jam around 2011 from which Fortnite began to take shape, setting the foundation for what would become one of the biggest video game franchises in history.
Image source: Fortnite
Mar 2017
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Near the time Epic released Fortnite into early access, PlayerUnknown's Battlegrounds became a worldwide phenomenon, selling over five million copies within three months of its March 2017 release and drawing strong interest in the battle royale genre.
Image source: PUBG: Battlegrounds
2025
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Epic stated its intent for future Fortnite Battle Royale seasons starting in late 2025 to be developed in UEFN, signaling a major shift toward creator tooling for core content development.
2017
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In 2017, Fortnite was nominated for 'Best Co-op Game' by PC Gamer and for 'Best Spectator Game' by IGN, marking early critical recognition for the young title.
Aug 2017
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The Save the World mode achieved over one million players by August 2017, just before the landmark release of the Battle Royale mode that would transform the franchise.
Image source: Fortnite Save the World
Oct 2017
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Within two weeks of its release, over 10 million players had played Fortnite Battle Royale, demonstrating an explosive growth trajectory rarely seen in gaming.
Image source: Fortnite Battle Royale
2018
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In 2018, Fortnite won the award for Best Ongoing Game from both PC Gamer and IGN, while IGN also nominated it for 'Best Nintendo Switch Game', 'Best Mobile Game', and 'Best Action Game'.
Mar 2018
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A notable streaming event in March 2018 saw streamer Ninja playing Fortnite Battle Royale alongside Drake, Travis Scott, Kim DotCom, and Pittsburgh Steelers wide receiver JuJu Smith-Schuster, breaking Twitch viewership records to date.
Image source: Ninja (gamer)
Jun 2018
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Following the record-breaking Ninja stream, Epic arranged a Fortnite Battle Royale pro–am at E3 2018 featuring 50 pairs of streamers and professional players matched with celebrities.
Jun 2018
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By June 2018, just after the Nintendo Switch release, Fortnite had reached 125 million players, cementing its place as one of the most popular games in the world.
Jul 2019
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Epic Games developed organized esports competitions around Fortnite Battle Royale, including the inaugural US$30 million Fortnite World Cup tournament that took place in July 2019.
Image source: Fortnite World Cup
2020
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The Fortnite Championship Series (FNCS), Epic's ongoing competitive circuit, was organized by Epic Games in 2020 and 2021 before being handed off to Blast ApS from 2022 onwards.
Jul 2017
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Epic Games prepared to release Fortnite as a paid early access title in July 2017, with original plans to make it fully free-to-play in 2019 while gathering player feedback to improve the game.
Sep 2017
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By September 2017, Epic was ready to release battle royale as a second mode within the paid-for early access, but instead launched it as a standalone free game, Fortnite Battle Royale, supported with microtransactions.
Dec 6, 2018
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A creative sandbox mode launched on December 6, 2018, synchronized with the start of season 7 of Fortnite Battle Royale, giving players tools to build their own islands and experiences.
Image source: Fortnite Creative
Jun 29, 2020
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Ultimately, Epic opted to release Save the World as a premium title rather than going free-to-play as originally planned, bringing it out of early access on June 29, 2020.
Mar 22, 2023
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In March 2023, Epic released the Unreal Editor for Fortnite (UEFN), a standalone Windows editor that empowered creators to build far more advanced custom experiences within the Fortnite ecosystem.
Oct 2023
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In October 2023, Epic redesigned the main Fortnite client to present its own various modes alongside the many creative modes as part of Fortnite Experiences, comparable to Roblox in presentation.
Dec 2023
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Epic introduced three new first-party modes in December 2023: Lego Fortnite, a survival game developed with The Lego Group; Rocket Racing, an arcade-style driving game by Psyonix; and Fortnite Festival, a rhythm game developed by Harmonix.
Image source: Lego Fortnite
Mar 2024
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Many improvements in UEFN were announced in March 2024, including Unreal Engine's MetaHuman character rendering technology and additional assets from Lego, Rocket Racing, and Fall Guys.
Dec 11, 2024
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Fortnite Ballistic, a five-on-five round-based tactical shooter comparable to Counter-Strike and Valorant, launched in early access on December 11, 2024, expanding Fortnite into the tactical shooter space.
Image source: Fortnite Ballistic
Apr 2026
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Epic announced that Save the World would become free-to-play for most console and computer versions in April 2026, ending years of pay-to-play status and making all Fortnite modes free-to-play.
Apr 16, 2026
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The 'Battle Stage' mode was removed from Fortnite on April 16, 2026, as Epic continued to refine the game's lineup of experiences.
Jan 1, 2018 - Jun 30, 2018
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Revenue from Fortnite Battle Royale during the first half of 2018 was estimated in the hundreds of millions of dollars per month, showcasing the enormous earning power of the free-to-play model.
Dec 31, 2018
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Analysis firm SuperData Research estimated Fortnite's total 2018 revenue at $2.4 billion, making it one of the highest-grossing games of the year.
Dec 31, 2019
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Total revenue for Fortnite reached more than $9 billion by the end of 2019, making it one of the highest-grossing media franchises of all time.
Aug 13, 2020
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In 2020, Epic reduced the cost of V-Bucks purchases made directly in-game or via Epic's website by 20%, to $7.99 for 1000 V-Bucks, while still charging $10 through Google Play and the Apple App Store, arguing their 30% revenue cut was excessive.
2023
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With the expansion of Fortnite's game modes in 2023, two additional passes were added alongside the battle pass: the Festival Pass for Fortnite Festival and the Lego Pass for Lego Fortnite, each requiring progression in those modes to earn rewards.
2023
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The price of V-Bucks increased by about 12.5% in 2023 to offset inflation, with 1000 V-Bucks now costing $8.99 when purchased through Epic's storefront.
Nov 2024 - Dec 2024
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In November and December 2024, Epic changed the pass mechanics so both extra passes could be progressed using experience points earned in any Fortnite game mode, and renamed the Festival Pass to Music Pass.
Mar 2026
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A second V-Bucks price increase in March 2026 amounted to about a 20% rise in cost, with 800 V-Bucks now priced at $10 when purchased through Epic's storefront.
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