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Roblox is an online game platform and game creation system developed by Roblox Corporation, founded by David Baszucki and Erik Cassel. Launched publicly in 2006, it allows users to program games and play games created by others. Over the years, Roblox grew from a small educational experiment into one of the world's most popular gaming platforms, especially among children and teens, going public in 2021 and becoming a major player in the emerging metaverse. More Less
2004
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Roblox was created in 2004 by co-founders and software engineers David Baszucki and Erik Cassel, who developed the platform as a user-created games service.
Jun 1, 2006
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In mid-2006, the first two employees were hired to work on the platform's other features.
Image source: Roblox Corporation
Sep 1, 2006
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Roblox was released on September 1, 2006, with Roblox Studio being made available that same year.
2013
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2007
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In 2007, Roblox introduced the "Builders Club" membership subscription, which allowed users to create more games under their account, sell virtual clothing, remove outside advertisements from the site, and gain Robux daily.
2008
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In 2008, the Roblox Corporation stopped actively creating its own games to demonstrate the platform's capabilities, becoming entirely reliant on user-created games.
2010
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Roblox's growth continued throughout 2010 and the following years.
Aug 1, 2011
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In August 2011, the first in-person convention centered around Roblox, known as the Roblox Rally, was held in San Francisco. By that month, Roblox had about 6.8 million active monthly users, becoming the second-most popular kids entertainment site.
Jan 1, 2014
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By January 2014, the platform's monthly player count had increased to 10 to 12 million monthly players, although a majority of those players did not have registered accounts and instead played as guests.
Apr 1, 2016
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In April 2016, Roblox discontinued its secondary currency, "Tickets", making Robux the platform's only currency.
Dec 1, 2016
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By December 2016, the platform had about 30 million monthly active users, a number that had increased to 90 million by April 2019.
Oct 1, 2017
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In October 2017, Roblox removed the ability for people to play as a "guest", which had allowed users to play games on the platform without having an account.
2019
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In 2019, the Roblox Corporation signed a partnership deal with Tencent to bring Roblox to China, and was given permission to release in the region on December 3, 2020.
2019
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Additionally, in 2019, Roblox released Roblox Premium, which replaced its previous Builders Club memberships.
2020
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The platform's growth was further accelerated by the COVID-19 pandemic beginning in 2020, where lockdowns led tens of millions of people to use Roblox as a means of communication. The average number of daily active players in 2020 increased by 85% compared to 2019.
2020
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The 2020 edition of the Bloxy Awards, held virtually on the platform, drew 600,000 viewers. In 2022, the "Bloxy Awards" were rebranded into the "Roblox Innovation Awards".
Jul 1, 2020
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The most popular game around this time was the role-playing game Adopt Me!, which had been played over 10 billion times by July 2020 and set a platform record of over 1.6 million users on at once. By then, at least 20 games had been played more than one billion times and at least 5,000 more than one million times.
Image source: Adopt Me!
Oct 1, 2020 - Dec 31, 2020
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A hyperpop-based music scene, known as "Robloxcore", became popular online after several artists uploaded their music to the game in late 2020.
Image source: Hyperpop
2021
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In 2021, Roblox made it so that games on the platform are referred to as "experiences" following the platform's involvement in the Epic Games v. Apple case.
Image source: Epic Games v. Apple
Apr 1, 2021
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In January 2017, toy fabricator Jazwares began producing licensed toy minifigures based on the Roblox platform. In April 2021, Hasbro released Roblox-themed Nerf blasters and a Roblox-themed version of Monopoly.
Jul 1, 2021 - Jan 1, 2022
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After being given permission in late 2020, Roblox released in China in July 2021 through LuoBu, a test version developed with Tencent. In January 2022, LuoBu was shut down, with Roblox stating they were going to redevelop the release.
Image source: Censorship of Roblox
Oct 1, 2021
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In October 2021, Roblox partnered with Chipotle Mexican Grill to give away $1 million of burritos to the first 30,000 people every day as part of Chipotle's "Halloween Boorito" promotion. Roblox has also engaged in events promoting films such as Wonder Woman 1984 and Aquaman.
Image source: Chipotle Mexican Grill
Feb 1, 2025
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As of February 2025, the platform reported an average of 85.3 million daily active users. Also in February 2025, Bloomberg News reported that Roblox was under investigation by U.S. authorities.
May 1, 2026
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Roblox Premium was replaced by Roblox Plus in May 2026.
Jun 1, 2011
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The company held a fundraiser that raised over $4 million in June 2011, with the platform's profit that year up 75% from 2010.
2017
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During the 2017 Roblox Developers Conference, officials said that creators on the game platform, of which there were about 1.7 million as of 2017, collectively earned at least $30 million in 2017.
Nov 1, 2019 - Oct 1, 2020
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The iOS version of Roblox passed $1 billion of lifetime revenue in November 2019, $1.5 billion in June 2020, and $2 billion in October 2020, making it the iOS app with the second-highest revenue.
2020
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Several individual games on Roblox accumulated revenues of over $10 million, while developers collectively were projected to have earned around $250 million over the course of 2020. Roughly 345,000 game developers earned money through the program, and over 2 million developers used Roblox Studio to create more than 20 million games per year. It became the third highest-grossing game of 2020 with revenue of $2.29 billion.
Mar 1, 2021
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In March 2021, the Roblox Corporation went public, becoming valued at $45 billion. Throughout 2021, Roblox averaged 45.5 million daily active users, a 40% increase from the end of 2020.
2013 - 2014
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From 2013 to 2014, Roblox released several updates to its development tools, adding features.
Jul 16, 2014
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Throughout 2012, versions of Roblox for mobile devices were developed. The version for Android was released on July 16, 2014.
May 1, 2015
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In May 2015, Roblox released an update that adjusted its physics engine to be more smooth and realistic, rather than being oriented around blocks.
Sep 1, 2015 - Nov 20, 2015
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A version of Roblox for Xbox One was announced in September 2015 and released on November 20.
Apr 1, 2016
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In April 2016, Roblox became available for Oculus Rift, alongside a variety of quality-of-life features made specifically for that platform.
Aug 1, 2019
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Since August 2019, select users have gained the ability to publish avatar accessories, animations, bundles and more, a service later expanded to various other types of accessories.
2020
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Efforts were made towards making Roblox more accessible, with automatic machine translation added to in-game chat in 2020, initially supporting 9 languages.
Jul 1, 2020
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In July 2020, Baszucki formally announced plans and goals for Roblox developers and users to build a "metaverse", a concept that refers to several interconnected virtual worlds. In 2021, he further detailed the company's vision, highlighting "eight different characteristics" the platform would strive to accommodate.
Image source: Metaverse
2022
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Roblox's iconic death sound was originally produced for the video game Messiah (2000), and it was replaced in 2022 after Roblox and the sound's producer entered a copyright dispute. In July 2025, the sound effect was officially reinstated back to Roblox after the company gained the rights to use the audio.
2022 - 2023
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Voice chat was followed by facial animations based on real-world motion tracking of players' faces, which were announced in 2022 and released in 2023.
Jul 27, 2023 - Sep 1, 2023
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In 2023, Roblox released public beta versions of the platform for Quest 2 and Meta Quest Pro on July 27, with full versions released in September.
Image source: Quest 2
Mar 1, 2024
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In March 2024, two generative AI tools were added to Roblox Studio in an effort to speed up content creation.
Image source: Generative artificial intelligence
Apr 14, 2026
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2018 - 2021
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Roblox was banned in the United Arab Emirates from 2018 to 2021.
2020
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To combat inappropriate content, Roblox has over 1,600 people working to remove such material; a 2020 investigation by Fast Company found sexual content was very prevalent on Roblox and likened attempts to remove it to whack-a-mole.
Image source: Child safety on Roblox
2022
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Also announced in 2022 were age ratings for games, a system created to increase the platform's appeal to young adults, the fastest growing demographic on Roblox, by allowing more mature games. Initially the highest rating was 13+, although in June 2023 a 17+ rating was introduced permitting more graphic violence, romantic themes and alcohol usage.
Apr 1, 2022
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In April 2022, Truth in Advertising filed a complaint against Roblox with the Federal Trade Commission for false advertising, mainly failing to disclose when advertising is present, such as with advergames and brand ambassadors. As a response, Roblox hid advertisements from users under the age of 13 starting in March 2023.
2024
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The platform has seen numerous reports of sexual predation on child players, which a 2024 Bloomberg Businessweek report attributed to insufficient moderation, overly reliant on artificial intelligence, and user anonymity. Since January 2025, U.S. police have arrested at least six people alleged to have used Roblox to find and sexually exploit children.
Aug 1, 2025
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In August 2025, Roblox sent a cease and desist to a YouTuber alleging that he had been involved with vigilantism, leading to widespread criticism towards the company.
Aug 1, 2025 - Oct 1, 2025
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Kuwait briefly banned the game from August to October 2025, lifting the ban after Roblox agreed to implement new safety and content restrictions requested by Kuwaiti authorities. Bahrain's parliament also began drafting a bill to ban Roblox in 2025, and Surabaya authorities imposed local school bans citing predator incidents, while Nuevo León issued a public warning in September 2025.
Dec 1, 2025 - Jan 1, 2026
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Starting with certain countries in December 2025 and globally in January 2026, Roblox made age verification mandatory to communicate on the platform in any capacity.
Jun 10, 2026
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Russia banned the platform for promoting "extremist materials" and content related to the LGBTQ community, although the ban was lifted on June 10, 2026. That same month, Roblox introduced age-based account tiers: "Roblox Kids" (under 9), "Roblox Select" (9 to 15), and standard Roblox (16 and over).
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